7/20/2016 - 7/24/2016

INFINITY

TouchDesigner, Python, Electrical

Gabriel in Infinity

INFINITY

Summary

INFINITY - Tiles of Virtual space, is an art installation imagined, designed, and fabricated by Gabriel Pulecio.

He brought me onto this project to help build out the system architecture of the playback software that would drive the LEDs while ingesting the Kinect data and using that to trigger cascades of effects that ripple through out the installation.

The installation is built around the "Infinity Mirror" effect, which essentially is when lights are sandwiched between two layers of 1 way mirror, or partially reflective mirror, causing the light to bounce many times before going dark.

This gives a very pleasing effect of depth, that parallaxes as your point of view shifts. Gabriel designed the install to have a two tiered Infinity mirror effect, first with the individual wall panels, then in the space you walk in as a whole, making for a very mesmerizing, large feeling space that was actually quite small.

Panorama Music Festival

The first iteration of Infinity, was realized at Panorama Music Festival in 2016. This was more of an open air walk through type of configuration due to how the shape of the tent was, it made more sense for the flow of traffic to not get stuck there. This unfortunately took away from the original idea of feeling isolated and distant from everything else once inside.
guests in Infinity at Panorama FestivalGuy walking inside Infinity at Panorama

Boston

Well Infinity got another chance soon there after to be what it was meant to be, and this time the aesthetic was nailed, and to great effect.
Infinity at BostonOrange and white patterns in InfinityDark red diagonals in InfinityBlotches of light between infinite darkness Infinity