GeoPix.1.0 Dev Log #6

UPDATES: - Cube, Cylinder, Sphere, Cone geometry primitive templates added for simple scene building! - Mirror transformations on x y or z. - Duplicate selected objectsbutton added. - Delete selected objects button added. - Reset button for translate, rotate, scale. Works on selected items. - Group button now groups selected objects when clicked. - Q/W/E/R and entering attribute data re ...

GeoPix.1.0 Dev Log #5

UPDATES: - Fixed scene scale issue and converted things to meters/centimeters workflow in back end. - manual attribute entry now works correctly w/o glitching - q/w/e/r toggles between transform modes - added selection highlighting for sub objects of selections. - added visual and selectable highlight for groups. - fixed gizmo location updating to last selected, gizmo hides itself when nothing ...

6 / 16 Panels Finished! – WIP update

Lot's of progress on the 16 panel build, check out the video and pictures below: A Teensy 3.1 / Arduino board is driving the led panels @ 60 FPS through a OctoWs2811 adapter board, receiving data from the computer over serial from a custom vj setup I've laid out in Touch Designer 088. Panels mare made primarily of 3d printed ...

defaultRenderGlobals and its magically hidden attributes

So you may have wanted to modify render settings at some point using mel or python, but echo all revealed nothing of use for changing render settings. For starters, you can run this mel code, and select render globals manually. then, everything you change with it selected will echo to the script editor. select -r defaultRenderGlobals However, another method for …