In this update:
I (re)discovered a useful command in the marking menu in the hypershade, called “Render texture range” Useful for rendering out full 0-1 texture animations, especially useful if you are using maya procedurals and want to bake out some sort of mask animation or something. However, by default, the marking menu option renders your selected texture from frames 0-10, as a …
This is a test I did to figure out how to go about creating one of the shots I’m working on the visual effects for in the “New Kind” Teaser Trailer. These Nalloy shingles will explode out of a backpack, and assemble themselves into a mech suit. More to come.
- Page 1 of 2